Dolphin Control

On May 27, 2011, in Yu-Gi-Oh! Articles, Yu-Gi-Oh! Decklists, Yu-Gi-Oh! Strategy, by Retired MetaGame Writer

My name is Brandon Geren and I decided to join this site because it seemed like a very professional website and I felt that it would be good to challenge myself and see if I could make it. Now that I have, my loads of free time and ADHD make it really easy for me to write articles and spawn crazy ideas for you guys to read about. Sadly, this isn’t one of my crazy ideas because it was made by an acquaintance of mine. Introductions aside, let’s get on to it!

Many decks these days rely on searchers (Gravekeeper’s have Recruiter and Commandant, Samurai have Reinforcement of the Army and Shien’s Smoke Signal, etc). This made some realize a great idea: use a deck that focuses on cards to stop those. And, in case you face some random player who doesn’t play searchers, use cards that look at your opponent’s hand.
Here’s the deck:

14 Monsters
3 Neo-Spacian Aqua Dolphin
3 Cyber Dragon
3 The Fabled Cerburrel
1 Plaguespreader Zombie
1 Blackwing – Zephyrus the Elite
1 Sangan
1 Fishborg Blaster
1 Amazoness Chain Master

20 Spells
3 Dragged Down into the Grave
3 D.D. Designator
3 Prohibition
2 Exchange
2 Pot of Duality
2 Mystical Space Typhoon
1 Creature Swap
1 Mind Control
1 Reinforcement of the Army
1 Monster Reborn
1 Dark Hole

6 Traps
2 Solemn Warning
1 Solemn Judgment
1 Mirror Force
1 Mind Crush
1 Cloak and Dagger

15 Extra Deck Cards
3 Fabled Ragin
12 Other Synchros to choice of user, obviously including basic things like Stardust, Black Rose and Trishula.

Looking at this, you may be wondering what this random pile of cards does. The focus is to limit the opponent’s hand with Mind Crush, Neo-Spacian Aqua Dolphin, D.D. Designator, etc after viewing it with Exchange, Neo-Spacian Aqua Dolphin, Dragged Down into the Grave, etc. Additionally, use Cloak and Dagger and Prohibition to prevent the opponent from using the good cards that you see in their hand when you look at it. Aqua Dolphin is able to destroy (yes, the card says “destroy” and not “discard”) your opponent’s hand easily when paired with Cyber Dragon’s high attack power and ease of Summon. Creature Swap can also be used to get their high attack monsters so that Dolphin is consistent. Creature Swap is even better if you swap your Sangan and attack it to get a card, thus gaining card advantage. Aqua Dolphin, because of some random decision on Konami’s part, is a Warrior, so Reinforcement of the Army can search for it. The combo you wish you could pull off every game is Cyber Dragon -> Aqua Dolphin -> Discard Cerburrel -> Destroy hand -> Play Spells and Traps like Prohibition to limit the hand even further -> Synchro Dolphin and Cerburrel Fabled Ragin and draw 2. Surprisingly, this combo is easy with the first 3 cards each at 3 copies and with Pot of Duality. With a monster count of 14, drawing Spells and Traps for the rest is quite common. The strategy of the deck counters the Darksoul that X-Sabers rely on and Gadgets being Gadgets just to name a few.

Some of my card choices might be questionable. The lack of Torrential Tribute may be surprising. Lack of space and not much need made Torrential go away. Lack of Seven Tools is almost as bad. But space and too many Life Point costs are big factors. Solemn Warning, Solemn Judgment, and Amazoness Chain Master are enough in this deck, especially since there aren’t too many big attackers and you could be taking damage quite often. More Traps would be nice, but it worked better without. With a low monster count, you can often set most or all of your hand before playing Dragged Down into the Grave with only Cerburrel, Zephyrus, or Plaguespreader in hand. After you see your opponent’s hand, you can then play your lockdown cards and gain card advantage through this. Exchange leads to interesting combos with the monsters that Summon from the Graveyard. You can use your cards that discard the opponent’s cards to get Plague, Cerburrel, or Zephyrus in the Graveyard. Mind Crush can even be used to discard a card from your own hand intentionally. Declaring a card that nobody uses, such as Larvae Moth, would force you to discard a card, possibly The Fabled Cerburrel to synchro with if you’ve used your Normal Summon. Obviously, you would only use this effect as a last resort and almost exclusively if your hand only has things that you want in the Graveyard.

The deck is extremely cheap without the Dualities and Warnings, so give it a try, you may be surprised.

 

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